Sort by:
'{T}: Flip a coin. If you win the flip, this creature deals 2 damage to any target. If you lose the flip, this creature deals 2 damage to itself.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
'Whenever this creature deals damage to a player, you may put a Goblin permanent card from your hand onto the battlefield.
'{T}, Discard a card: Draw a card.
'Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When this Aura leaves the battlefield, it deals 1 damage to each Goblin creature.
'As long as you control an artifact, this creature gets +1/+0 and has haste.
'Sacrifice a creature: This enchantment deals 1 damage to any target.
'{T}, Sacrifice this creature: Destroy target Wall.
'{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
'Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other...
'{R}: This creature gains flying until end of turn.
'Kicker {R} (You may pay an additional {R} as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until...