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'{T}: Add one mana of any color in your commander's color identity.
'Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If...
'This land enters tapped unless you have two or more opponents.
{T}: Add {W} or {U}.
'Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
'At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time,...
'{T}: Prevent the next 4 damage that would be dealt to any target this turn.
'Flying, ward {2}
Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)
'Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
'Vigilance
When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
'Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
'Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
'When this land enters, up to one target creature phases out. {T}: Add {C}. {1}, {T}: Add one mana of any color. {4}: Put this card from your hand onto...