Sort by:
From $1.75
'Lands you control have "{T}: Add one mana of any color."
{T}: Add one mana of any color.
From $11.25
First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent...
From $1.00
'When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
From $2.75
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top...
From $7.50
'Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up...
From $7.25
Flying, trample, haste As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature. {T}, Mill a card: Target player adds one mana...
From $1.50
'Svyelun has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you...
From $31.50
'{T}: Add one mana of any color in your commander's color identity.
From $111.75
'This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from...
From $1.25
'Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the...
From $1.00
'When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
From $1.50
'Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.