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Menace Battlefront — Whenever this creature attacks, goad up to X target creatures, where X is the number of opponents you attacked this turn. (Until your next turn, those creatures...
Defender
{4}, Sacrifice another nontoken creature: Return that card to the battlefield under its owner's control at the beginning of the next end step.
Artifacts you control gain hexproof and indestructible until end of turn.
This spell can't be countered.
Destroy all creatures.
You don't lose the game for having 0 or less life. At the beginning of your end step, you lose 3 life and draw a card. Then if your life...
Trample Strange new worlds — Lt. Arex's power and toughness are each equal to the number of differently named lands you control. When Lt. Arex enters, draw three cards. You...
{T}: Add {C}.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
({T}: Add {U} or {B}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
{T}: Add {B}.
{B}, {T}: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. Then that creature gains menace until end of turn if creatures you...
{T}: Add {C}.
{T}: Add {W} or {U}. This artifact deals 1 damage to you.
This land enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.