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'Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
'At the beginning of combat on your turn, put a charge counter on this Equipment. Equipped creature gets +1/+1 for each counter on this Equipment. As long as this Equipment...
'Whenever a creature attacks, you gain 1 life.
'Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
'Equipped creature gets +0/+2 and has vigilance.
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equip {2}
'Target blocking creature gets +7/+7 until end of turn.
'Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn.
'Target blocking creature gets +7/+7 until end of turn.
'Target blocking creature gets +7/+7 until end of turn.
'Whenever a creature attacks, you gain 1 life.
'{W}, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
'Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.