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From $5.25
'Flying, first strike, vigilance, lifelink, protection from red and from green
From $6.00
'Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your...
From $7.75
'When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the...
From $3.50
'At the beginning of your upkeep, draw a card for each Shrine you control.
The failure of the British army from a wargaming perspective is not in its men, but in its leaders. The generals, with a couple of notable exceptions, were not experienced...
Half a league, half a league, Half a league onward, All in the valley of Death, Rode the six hundred. Immortalised in Tennyson’s poem, the charge of the Light Brigade...
From $7.00
White spells you cast cost {1} less to cast. If you would gain life, you gain twice that much life instead. {4}{W}{W}, {T}: Creatures you control gain flying and lifelink...
From $2.75
'At the beginning of your upkeep, draw a card for each Shrine you control.
'Destroy all creatures you don't control. They can't be regenerated.
'Destroy all creatures you don't control. They can't be regenerated.
'Destroy all creatures you don't control. They can't be regenerated.