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Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."
War! The Galactic Republic reels from the blow dealt by the the fledgling Separatist Alliance. But even in this age of uncertainty and disunion, heroes arise. Legendary Jedi Knight Obi-Wan...
This kit comprises 22 plastic components to build two Ratling sniper specialists, includes a scenic round base.
Contents:– 1x 24-page Spearhead: Sand and Bone book: Includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: Sand and Bone, plus rules for the Cities of...
Get the support weapons to the front! German troops were well equipped with support weaponry, with two of the most notable examples being emplaced machine guns and mortars. The 'universal'...
This multipart plastic kit comprises 115 components to build six Wolf Scouts operatives. These miniatures can be used as hard-bitten Wolf Scouts warriors in games of Kill Team, or fielded...
'When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
'When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
HOLD THE LINE! Steeped in rich martial tradition and dedicated to preserving traditional Quar society, the Crymuster is more than willing to stand and fight the Crusader juggernaut. Nowhere is...
This multi-part plastic set contains 107 components with which to build four Leadbelchers armed with Leadbelcher guns. The set comes with plenty of optional extras including powder Grots and plenty...
'When this creature enters, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.
'Battles you control have "-3: You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)