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From $8.25
'({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $10.50
'Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until...
From $9.00
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $23.00
'({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $12.75
'({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $7.75
'({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $6.75
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $44.50
'Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
$0.25
'Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
From $0.25
{T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all...
From $9.75
'({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.