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Pokémon - Basic HP: 40 Growth Spurt: Colorless | Attach a Grass Energy card from your hand to Seedot. Trip Over 10+: Colorless, Colorless | Flip a coin. If heads,...
Pokémon - Basic HP: 50 Pound 10: Colorless Spark 10: Lightning, Colorless | Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of those Pokémon....
Pokémon - Basic HP: 60 Loving Draw: Colorless | Draw cards until you have the same number of cards in your hand as your opponent has in his or her...
Pokémon - Stage 2 HP: 100 Poké-Power - Heal Dance: Once during your turn (before your attack), you may remove 2 damage counters from 1 of your Pokémon. You can't...
Pokémon - Basic HP: 30 Splash 10: Colorless Weakness: Lightning ×2 Retreat Cost: Colorless Flavor Text: In the distant past, they were fairly strong, but they have become gradually weaker...
Pokémon - Basic
HP: 50
Wail 10: Colorless | Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
Weakness: Fighting ×2
Retreat Cost: Colorless
Pokémon - Basic HP: 50 Double Chop 10×: Colorless | Flip 2 coins. This attack does 10 damage times the number of heads. Calm Mind: Psychic | Remove 2 damage...
Pokémon - Basic HP: 50 Poké-Body - Levitate: If Beldum has any Energy attached to it, Beldum's Retreat Cost is 0. Tackle 10: Colorless Weakness: Fire ×2 Resistance: Grass -30...
Pokémon - Stage 1 HP: 70 Swift 30: Lightning | This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. Mass Destruction:...
Pokémon - Stage 2 HP: 100 This Pokémon is both Psychic Metal type. Poké-Power - Metal Juncture: As often as you like during your turn (before your attack), you may...
Pokémon - Stage 1 HP: 80 Meditate 20+: Fighting, Colorless | Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon. Chakra Points 10+: Fighting,...
Pokémon - Basic HP: 50 Agility 10: Colorless | Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn....