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From $2.25
'Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card...
From $1.50
'Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. •...
$18.00
Series: 30 Minute Missions Type: Armored Core VI Fires for Rubicon Scale: 1/144Exciting news for fans of ARMORED CORE VI: FIRES OF RUBICON—optional parts from the 30 MINUTES MISSIONS series...
$56.95
The Churchill Crocodile replaced the hull mounted Besa machine gun with a flame thrower. The fuel for the flame thrower was transported in a six and a half ton trailer...
From $2.00
'Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card...
$34.99
Battlefield Role: Class: LightType: Infantry Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek...
$15.00
The Pacific American Command Card pack contains 66x Command Cards. Command Cards that allow Flames Of War generals to field iconic warriors, build new types of units, field new types...
From $1.00
'Fiery Impulse deals 2 damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
From $10.25
'If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Wars are fought with money, and in the War of the Five Kings, none of the Great Houses are more financially equipped than the Lannisters. They outfit their troops in...
From $16.25
'If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
From $2.75
'You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.