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When Commander Musiker enters, choose one — • Exile up to one target card from a graveyard. You gain 2 life. • Investigate. You lose 2 life. (Create a Clue...
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Choose one — • Follow the 3rd Rule — Gain control of target nonland permanent an opponent controls. That opponent draws three cards. • Follow the 98th Rule — Target...
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This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • Target creature gets +1/+1 and gains vigilance until end...
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You may play an additional land on each of your turns. Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library....
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Look at the top five cards of your library. You may reveal a Plains card or nonland permanent card with mana value 3 or less from among them and put...
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga deals 4 damage to target creature an opponent controls. At...
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Transporter Malfunction deals 3 damage to any target. Beam me up {3}{R}{R}{R} (You may cast this card from your graveyard for {3}{R}{R}{R} if you also return a creature you control...
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Choose X target creatures your opponents control. For each of them, create a token that's a copy of that creature, except it has changeling. Those tokens gain haste. Exile those...
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile up to one target nontoken artifact or creature. II — Investigate....
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Artifact creatures you control get +1/+1.
{W}{B}, Discard this card: It deals 2 damage to target creature. You gain 2 life.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Draw two cards, then discard two cards. II — Return up to...