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'Flash
Creatures you control get +2/+2.
'When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
'{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
'Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
'Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +0/+2.
'When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
'{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
'When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
'{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
'When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
'When this creature enters, draw a card, then discard a card.
As long as you've drawn two or more cards this turn, this creature gets +1/+0 and has menace.
'Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you...