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From $6.25
'Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.
From $9.50
'({T}: Add {R} or {W}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
From $44.00
'Search your library for a creature card, reveal it, then shuffle and put that card on top.
From $43.50
'Search your library for a card, then shuffle and put that card on top. You lose 2 life.
From $0.75
'Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
From $22.50
'At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards,...
From $44.00
Landfall — Whenever a land you control enters, you get an experience counter. Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land...
From $53.00
'This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control...
From $27.00
'As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
From $1.50
'First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less...
From $30.75
Landfall — Whenever a land you control enters, you get an experience counter. Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land...
From $16.50
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield...