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'Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that...
'Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
'Flash
When this creature enters, other creatures you control get +0/+1 until end of turn.
'Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life,...
'Flash
When this creature enters, other creatures you control get +0/+1 until end of turn.
'Flying
Whenever another Spirit you control enters, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
'Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
'Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life,...
'Flash
When this creature enters, other creatures you control get +0/+1 until end of turn.
'Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life,...
'Flying
Whenever another Spirit you control enters, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.
'Flying
Whenever another Spirit you control enters, you gain 2 life.
{3}{W}: Create a 1/1 white Spirit creature token with flying.