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Destroy target creature. It can't be regenerated.
Whenever one or more Officers you control deal combat damage to a player, you draw a card and create a 1/1 red Officer creature token. {2}, Tap an untapped creature...
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
You don't lose the game for having 0 or less life. At the beginning of your end step, you lose 3 life and draw a card. Then if your life...
Destroy target creature. It can't be regenerated.
You don't lose the game for having 0 or less life. At the beginning of your end step, you lose 3 life and draw a card. Then if your life...
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy up to one other target artifact or enchantment. II, III —...
Seek out — Whenever you draw your second card each turn, create two tapped Treasure tokens.
Choose one — • Come in Peace — Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Shoot...
Choose one — • Come in Peace — Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Shoot...