Sort by:
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Other creatures you control have vigilance.
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'[+2]: Creatures you control with flying get +1/+1 until end of turn. [−3]: Create a 4/4 white Angel creature token with flying and vigilance. [−6]: You get an emblem with...
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
'Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
'Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
'Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.