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'Enchant land
When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has "{T}: Add {G}{G}."
'Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature gets +2/+0 and has flying. (It can't be blocked except by creatures with flying or reach.)
'Whenever a nontoken creature you control with power 4 or greater enters, populate. (Create a token that's a copy of a creature token you control.)
'Search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
'Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards...
'Enchant land
When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has "{T}: Add {G}{G}."
'You may play two additional lands on each of your turns.
'Transfigure {1}{B}{B} ({1}{B}{B}, Sacrifice this creature: Search your library for a creature card with the same mana value as this creature, put that card onto the battlefield, then shuffle. Transfigure...
'Flying, trample
When this creature enters, you skip your next two turns.
'Return target card from your graveyard to your hand. Exile Treasured Find.
'You may play two additional lands on each of your turns.