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Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top...
'Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Destroy all creatures.
'Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
'First strike
If you would gain life, you gain that much life plus 1 instead.
{1}{W}: This creature gets +1/+1 until end of turn.
'Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
'Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Add {G}{G}{G}. • Put a +1/+1 counter on each creature you control....
'Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only...
First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent...
'Prevent all damage that would be dealt to creatures you control by sources you control.
Enjoy the City of Lights! Find yourself transported to the glamorous Paris of the roaring twenties. Jump aboard an open platform bus, cruise down les Champs-Elysées, admire the Eiffel Tower...
'Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only...