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'Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on this creature.
'Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
'Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
'Flying, haste
When Karrthus enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
'Choose one —
• Counter target spell unless its controller pays {4}.
• Draw two cards.
'Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the...
'During your turn, this creature gets +0/+2.
Sealed Set of 4 commander decks In Outlaws of Thunder Junction, your players will join Oko's crew of deadly desperados as they plot a heist in the frontier world of...
'{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.
'When this creature enters, put a +1/+1 counter on each other creature you control.
'When this creature dies, create a 1/1 green Saproling creature token.
In Outlaws of Thunder Junction, your players will join Oko's crew of deadly desperados as they plot a heist in the frontier world of Thunder Junction. They'll face harsh deserts, hostile...