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$62.75 – $78.00
'Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
$8.50 – $10.00
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn....
Here’s a breakdown of the number and type of the 340 skulls in the box:- 82 human skulls with jawbones;- 86 human skulls without jawbones;- 15 human jawbones;- 60 assorted...
$49.30
This multipart plastic kit builds an Old World Alliance team of 15 players for games of Blood Bowl. Using components from the existing Human, Dwarf, and Halfling team sets, you'll...
$0.25
'Flash
Lifelink
When this creature enters, other Humans you control get +1/+1 and gain lifelink until end of turn.
$21.95
Bring your campaign to life with seven finely detailed miniatures ready for your table as player characters, NPCs, or formidable foes. Led by the Lich King, this pack also includes...
With the appearance of the Rifts, the efficacy of the Proletarian Hemotype serum has been greatly magnified. Taking advantage of this and stolen Axis research Soviet Science has created an...
$0.25
'Vigilance
Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
$0.25
'Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
{1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.
$0.25
'{B}: This creature becomes a Human Cleric with base power and toughness 2/2. {1}{B}: If this creature is a Cleric, put a deathtouch counter on it and it becomes a...
$11.50 – $14.50
'Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {G}, {W}, or {U}.
$0.25
'{1}{W}, Collect evidence 2: This creature becomes a Human Detective with base power and toughness 4/4 and gains vigilance. {2}{W}, Collect evidence 4: If this creature is a Detective, it...