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'Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
'You may play lands from your graveyard.
'Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) Cycling...
'Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
'Whenever you cycle or discard a card, this creature gets +2/+0 until end of turn.
'{1}{W}: Target attacking Zombie gains lifelink until end of turn.
{1}{B}: Target attacking Zombie gains deathtouch until end of turn.
'Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
'Creatures target opponent controls attack this turn if able. During that player's next untap step, creatures they control don't untap.
Cycling {2} ({2}, Discard this card: Draw a card.)
'Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature.
'{1}, {T}: Exile target card from a graveyard.
{1}, Exile this artifact: Exile all graveyards.
'Eternalize {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Warrior with no mana cost. Eternalize...
'Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
Whenever this creature attacks and isn't blocked, draw a card.