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Permanents you control gain hexproof and indestructible until end of turn.
'Permanents you control gain hexproof and indestructible until end of turn.
'When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand. {3}{U/P}: Transform Heliod. Activate only as a sorcery. ({U/P} can be paid with...
'Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you...
'Permanents you control gain hexproof and indestructible until end of turn.
'Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this...
'Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you...
'Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this...
'Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Whenever this creature...
'Permanents you control gain hexproof and indestructible until end of turn.
'Permanents you control gain hexproof and indestructible until end of turn.
'Permanents you control gain hexproof and indestructible until end of turn.