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'Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
'Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
'When this creature enters, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.
'Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
Pokémon - Stage 1 HP: 60 Hypnosis: Psychic | The Defending Pokémon is now Asleep. Dream Eater 50: Psychic, Psychic | You can't use this attack unless the Defending Pokémon...
Pokémon - Stage 1 HP: 70 Time Spiral: Colorless, Colorless | If your opponent has any Evolved Pokémon in play, choose 1 of them and flip a coin. If heads,...
'This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {R}.
'When this creature enters, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.
'Equipped creature has vigilance, trample, and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
'Equipped creature has vigilance, trample, and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
'Equipped creature has vigilance, trample, and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
'Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.