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'Flying
When this creature enters, if you control another Spirit, you gain 3 life.
'Flying, first strike
Creatures your opponents control get -1/-0.
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Warfare is an inescapable part of the Star Wars universe, from the Rebel Alliance’s defeat in the Battle of Hoth to a few elite Rebel strike teams taking on a legion of...
'Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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'({T}: Add {B} or {G}.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
'Flash (You may cast this spell any time you could cast an instant.)
Flying
Other creatures you control with flying get +1/+1.
'{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.
'Flying
When this creature enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
'{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.
'Trample
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.