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When this creature enters, each creature target opponent controls loses all abilities, becomes a Coward in addition to its other types, and has base power and toughness 1/1.
Equipped creature gets +10/+10 and loses flying.
Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
'This land enters tapped.
As this land enters, choose a color other than red.
{T}: Add {R} or one mana of the chosen color.