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'Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
'Enrage — Whenever this creature is dealt damage, you gain 2 life.
'Enrage — Whenever this creature is dealt damage, it deals 2 damage to target opponent or planeswalker.
'Enrage — Whenever this creature is dealt damage, create a 1/1 green Saproling creature token.
'Enrage — Whenever this creature is dealt damage, draw a card.
'Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
'Ward {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.
'Enrage — Whenever this creature is dealt damage, it deals 2 damage to target opponent or planeswalker.
Raphael must be blocked if able. Enrage — Whenever Raphael is dealt damage, add that much {R}. Until end of turn, you don't lose this mana as steps and phases...
'Enrage — Whenever this creature is dealt damage, exile target creature an opponent controls until this creature leaves the battlefield.
'Enrage — Whenever this creature is dealt damage, exile target creature an opponent controls until this creature leaves the battlefield.
'Vigilance
Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)