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'The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile...
Character - Dreamborn, Ally, Sorcerer
Ink: Amethyst
Cost: 7
Strength: 5
Willpower: 6
Lore: 3
Obfuscate!: Opponents need 25 lore to win the game.
'(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}:...
'The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile...
Character - Dreamborn, Ally, Sorcerer
Ink: Amethyst
Cost: 7
Strength: 5
Willpower: 6
Lore: 3
Obfuscate!: Opponents need 25 lore to win the game.
'{T}, Discard a nonblack card: Draw a card.
{T}, Discard a black card: Draw two cards, then discard one of them.
The world of Sword & Sorcery® always needs new heroes! With this Hero Pack, you now have the possibility to introduce a new, powerful character into your campaign. Sometimes, heroes are...
'Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land you control enters, create a...
'Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
When you cycle this card, Wizard creatures gain flying until end of turn.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo's power and toughness are each equal to the number of lands you control.
'Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land you control enters, create a...