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'Menace Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target...
'Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to...
'Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to...
'Ninjutsu {4}{U}{B} ({4}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to...
'Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.
'Enchant creature
You control enchanted creature.
At the beginning of the end step, if you control no Demons, sacrifice this Aura.
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Put target exiled card with warp on the bottom of its owner's library.
'Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip {1}
'Enchant creature
You control enchanted creature.
At the beginning of the end step, if you control no Demons, sacrifice this Aura.
'Enchant creature
At the beginning of your upkeep, sacrifice a creature.
Enchanted creature gets +3/+3 and has trample.
Enchanted creature is a Demon Spirit.
'Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
'Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.