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'As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
'You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
'Destroy target artifact or enchantment.
'Impending 4—{2}{R}{R} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of...
Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature...
Character - Floodborn, Ally Ink: Emerald Cost: 4 Strength: 2 Willpower: 4 Lore: 2 Keyword - Shift 2 {Ink}: Keyword - Ward: Work Smarter: Whenever this character quests, if an...
'Enchant land
When this Aura enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has "{T}: Add {G}{G}."
'Creatures you control get +1/+1.
'Creatures you control get +1/+1.
{5}{W}: Exile target nonland permanent you don't control until this enchantment leaves the battlefield. Activate only as a sorcery and only once.
'(As this Saga enters and after your draw step, add a lore counter.) I — Search your library for a basic Plains card, reveal it, put it into your hand,...
'Destroy target artifact or enchantment.
'When this enchantment enters, draw a card.
You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.