Sort by:
'{T}: Add {R}.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
'When you cast this spell, untap all lands you control. Flying, trample Ward—Sacrifice three permanents. {3}, Exile this card from your hand: Target land gains "{T}: Add {C}{C}" until this...
'Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top...
'Destroy all creatures. They can't be regenerated.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
'Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
'Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
'You may play a playtest card you own from outside the game this turn, and mana of any type can be spent to cast it. (In an game of Unknown...
'This creature gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put...
'Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that...
'Search your library for a Forest card, put that card onto the battlefield, then shuffle.