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Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact...
'Flying {1}: This creature becomes the creature type of your choice until end of turn. {2}{U}{U}, {T}: Choose a creature type. Each creature you control becomes that type until end...
'Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to...
Product Number: 43275 Product Piece Count: 596 For Ages: 6+ Group Description: Disney™ Princesses Product Description: Kick-start endless fantasy play and stories for kids aged 6 and up with this...
'This land enters tapped unless you control an Island.
{T}: Add {U}.
{2}{U}{U}, {T}: Scry 2.
'Whenever Radagast or another nontoken creature you control enters, look at the top X cards of your library, where X is that creature's mana value. You may reveal a creature...
'Flying, menace Whenever this creature attacks, each player gets two rad counters. Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature...
'Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may...
'Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be...
12 cards per pack, 24 packs per box, 12 boxes per case A new game mechanic: ACE – featuring popular Digimon Adventure charactersFour popular Digimon from the Digimon Adventure series...
'{T}: Add {W}.
{W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Cainhurst Castle. This forsaken edifice has long stood. Now, the Hunters are being called in. Monsters roam the dark, dusty hallways. Will the Hunters be able to put an end...