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'Flash (You may cast this spell any time you could cast an instant.) When this creature enters, choose one — • Untap target permanent you control. • Tap target permanent...
'Whenever Hapatra deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a...
'{1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip this creature.
'Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
'All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
'Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness...
'{1}{B}, Discard a card: Return this card from your graveyard to your hand. Activate only during your upkeep.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
'Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)
'{T}: This creature deals 1 damage to any target.
Whenever you cast an instant or sorcery spell, you may untap this creature.
'[+2]: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it. [−2]: You may put an Equipment card from your hand or graveyard...
Included are 18 Spyre Hunting Pack Gang Tactics cards detailing ploys unique to these elite bringers of death and eight blank Fighter cards for tracking your gang
'Haste At the beginning of the end step, sacrifice this creature. At the beginning of your upkeep, if this card is in your graveyard, you may exile a black creature...