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'{5}{G}: This creature gets +3/+3 until end of turn.
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this...
'At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from...
'Skip your draw step.
{1}, Tap two untapped creatures you control: Draw a card.
'Flying Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Whenever this creature deals...
'Creatures without flying can't block this turn.
'Constellation — Whenever this creature or another enchantment you control enters, each opponent loses 1 life.
This land enters tapped.
{T}: Add {W}.
'First strike When this creature enters, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the...
'Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
'Vigilance, trample
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)