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'You may play Barce and any other legend with one color identity or less as your commanders as though they each had partner. Whenever another legendary creature you control dies,...
'This artifact doesn't untap during your untap step.
{T}: Add {C}{C}{C}.
{4}: Untap this artifact.
'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You...
'Haste Echo {1}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)...
'Binding Contract — If you would draw a card, exile the top card of your library face down instead. {B}{B}{B}: Draw seven cards. {B}: Return all cards exiled with Asmodeus...
'Devoid (This card has no color.) Flying, Trample, Forestwalk, protection from non-Squirrels When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this...
'Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.
Tap seven untapped Merfolk you control: Counter target spell.
'Lluwen enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Exile a creature card from your graveyard: Lluwen becomes prepared. Activate only...
'Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
'Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
'Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
'Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or...