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'Each player who controls a multicolored creature draws a card. Then destroy all creatures.
'Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
'Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. When you do, this Saga deals damage equal to...
'Destroy target creature if it has mana value 2 or less. Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the...
When Joshua enters, discard up to two cards, then draw that many cards. {3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only...
12 cards per pack, 18 packs per box, 6 boxes per inner case, 4 inner cases per master case Scheduled for release on November 14, 2025, the new FFTCG booster...
'Menace When this creature dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it,...
{T}: Add {C}{C}.
'Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn,...
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen...
'Whenever a creature enters, destroy all other creatures that share a color with it. They can't be regenerated.