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'{T}: Add one mana of any color in your commander's color identity.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — This Saga deals 2 damage to each opponent and you gain...
'{3}, {T}: Double the amount of each type of unspent mana you have.
'({T}: Add {W}.)
'{G}: Add one mana of any color.
'As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen...
'This creature doesn't untap during your untap step.
{1}, Sacrifice another creature: Untap this creature. Activate only during your turn.
'Sliver creatures you control have "{T}: Add one mana of any color."
'Ward—Discard an enchantment, instant, or sorcery card. Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile...
'You may spend mana as though it were mana of any color.
{T}: Add {C}{C}{C}{C}{C}.
{5}, {T}: Draw a card for each color among permanents you control.
'As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen...
'When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom...