Sort by:
'{1}{R}: This creature gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate only once and only if you control a snow...
'When this creature enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may...
'Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
{T}: This creature deals 1 damage to target creature it's blocking.
'{T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
'Creatures you control have haste and attack each combat if able.
'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
'Whenever this creature blocks or becomes blocked, it gets -1/-1 until end of turn.
'This creature can't block.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
'When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
'{T}: Target creature with power 2 or less can't be blocked this turn.
'Whenever this creature blocks or becomes blocked, target opponent gains control of it. (This removes this creature from combat.)