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'When this creature enters, each opponent discards a card.
'This land enters tapped.
{T}: Add {G} or {W}.
'{1}, Exile an instant or sorcery card from your graveyard: Choose one — • Counter target noncreature spell unless its controller pays {2}. • This creature gets +1/+1 until end...
'When this creature enters, exile target card from an opponent's graveyard.
'Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able.
Equip {4}
'Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest...
'({B/P} can be paid with either {B} or 2 life.)
Target creature gets -5/-5 until end of turn.
'Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
'Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
'Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
'At the beginning of each player's draw step, that player draws an additional card.
Whenever an opponent draws a card, Nekusar deals 1 damage to that player.
'({B/P} can be paid with either {B} or 2 life.)
Target creature gets -5/-5 until end of turn.