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'{T}: Target creature you control gains protection from the color of your choice until end of turn.
'When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
'Tap an untapped Wizard you control: Draw a card.
'Flying, haste At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the...
'Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)
'{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
'{1}, {T}: Add {R}{G}.
'Gain control of target monocolored creature. Forecast — {1}{U}, Reveal this card from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate...
'If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put...
'If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere,...
'Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip {6}
'{T}: Add one mana of any color in your commander's color identity.