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'When this enchantment enters, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain...
{T}: Add {C}.
{T}: Add {W} or {U}. This land deals 1 damage to you.
'Trample
This creature enters with a +1/+1 counter on it for each creature that died this turn.
'Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
'Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) {R}, {T}: Attacking creatures get +X/+0 until end of turn, where...
'{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if...
{T}: Add {G}.
{T}: Add {B}. Activate only if you control a Swamp or a Forest.
'Enchant nonland permanent As this Aura enters, choose a person outside the game. As long as you can see the chosen person from your seat, enchanted permanent can't attack or...
Trample
When this Vehicle enters, each opponent loses 3 life and you gain 3 life.
Crew 2
'{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of...
'Dragon spells you cast cost {1} less to cast.