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'Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap...
'Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their...
'This spell can't be countered. Flying When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile....
Mystics who claim communion with the very spirits of the land itself, Druids are rare and naturally gifted individuals with no formal magical training. Other mages look askance at their...
'Each player discards their hand, then draws seven cards.
'At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto...
'Each player discards their hand, then draws seven cards.
'Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {U}.
House Dayne hails from the citadel of Starfall. They are the strongest vassal house of House Martell. The Starfall Knights are their heavy cavalry. Being in a desert, they’re not...
'Each player discards their hand, then draws seven cards.
'Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of...