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'Each player discards three cards.
'{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling {2} ({2},...
'{T}: Add {C}. Any time you could mulligan and this card is in your hand, you may exile all the cards from your hand, then draw that many cards. (You...
'Flying, trample
You can't win the game and your opponents can't lose the game.
'{T}: This creature deals 1 damage to any target.
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
'Target player sacrifices a creature of their choice.
'Trample
Each creature you control with a +1/+1 counter on it has trample.
'Flying
Whenever this creature deals damage to a player, that player discards a card.
'Enchant creature
When this Aura enters, draw a card.
When enchanted creature dies, its controller draws a card.
'When this creature enters, draw a card for each green creature you control.
'First strike
{W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.