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'When this creature enters, create two 1/1 red Goblin creature tokens.
'Other Goblins you control get +1/+1.
{R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
{T}: Choose a color of a permanent you control. Add one mana of that color.
'{T}: This creature deals X damage to target creature and X damage to you, where X is the number of Goblins on the battlefield.
'Kicker {R} (You may pay an additional {R} as you cast this spell.) When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until...
'This land enters tapped.
{T}: Add {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
'Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that...
'At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
'Sacrifice a Goblin: Add {R}.
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if...
'If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
'Other Goblins you control get +1/+1.
{R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.