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'Creatures you control have menace. [−2]: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a...
Chaos - Unit
When I attack, you may pay {1} to move an enemy unit here to its base.
Chaos - Gear
When this leaves the board, draw 1 and channel 1 rune exhausted.
{CHR}, {E}: Kill this.
'Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its...
Chaos - Spell
Play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)
{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost....
Chaos - Unit
When you choose me with a spell, draw 1.
Chaos - Unit
When an opponent plays a gear, you may banish me to banish it.
This kit may come in generic Warhammer packaging This multipart plastic kit contains 22 components to build one Centaurion Marshal, a massive eight-limbed warrior armed with an array of weapons. The...
'Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
This multi-part plastic kit contains the components necessary to assemble a 7-man squad of Plague Marines and feature a wide range of weapons and heads. This kit comes as 146 components, and...