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From $1.00
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards.
Exile Turtles in Time.
From $16.75
'{T}, Sacrifice five artifacts: Take an extra turn after this one.
From $7.50
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
From $4.00
'Flying Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from...
From $4.50
'Flying Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from...
From $3.75
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
From $4.50
'{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
From $10.75
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
From $1.50
'As this enchantment enters, choose a color word.
All instances of color words in the text of spells and permanents are changed to the chosen color word.