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'Whenever a creature you control dies, each other player sacrifices a creature of their choice.
'Target player draws X cards and loses X life, where X is the number of cards in their graveyard.
'Counter target creature spell. Create a 2/2 blue Illusion creature token.
'{T}: Add one mana of any color in your commander's color identity.
'Whenever a creature you control dies, each other player sacrifices a creature of their choice.
'Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
'Whenever a creature you control dies, each other player sacrifices a creature of their choice.
'Counter target creature spell. Create a 2/2 blue Illusion creature token.
'{T}: Add one mana of any color in your commander's color identity.
In Etherstone, players embody faction leaders uniting forces to avert the impending extinction-level event, striving to gain the most victory points through various means, such as summoning cards, overcoming Threats,...
'Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process...
'Whenever a creature you control dies, each other player sacrifices a creature of their choice.