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$1.50 – $2.00
'As this creature enters, choose a nonland card name.
Spells with the chosen name can't be cast.
$0.25
'Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/4 {U}{U}, {T}: Copy target instant or sorcery spell. You may choose...
$2.75 – $3.50
'Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard,...
$0.25 – $0.50
'Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
$1.25 – $3.00
'Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
$1.00 – $1.50
'Flash
Flying
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
$1.00 – $1.50
'When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
$1.75 – $4.25
'Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking.
Equip {3}
$0.25
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may...
$6.50 – $22.00
'You may discard a Forest card rather than pay this spell's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.
$7.00 – $13.50
'You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if...
$0.25
'Level up {3}{R} ({3}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/3 {T}: This creature deals 1 damage to any target. LEVEL 3+...