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'Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage...
'Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
Two iconic characters join the ranks of the X-Men with this character pack for Marvel: Crisis Protocol! Born with a power that is both blessing and curse, the mutant Rogue...
'{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
'{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
'{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
'{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.