Sort by:
'At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its toughness.
'(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, return...
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
'Flying
Adamant — If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
'Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
'Adamant — If at least three white mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
'Haste
Adamant — If at least three red mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
'This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
'Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
'Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this...
'{B}{B}, {T}: Destroy target green creature.
'Flying
Adamant — If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.