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'{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
'This creature gets +1/+1 as long as you control a Swamp.
{B}: Regenerate this creature.
'Trample
Discard a creature card: Put a +1/+1 counter on this creature.
{B}: Regenerate this creature.
'{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
'Each creature you control with power 4 or greater can't be blocked by more than one creature.
'Trample
Discard a creature card: Put a +1/+1 counter on this creature.
{B}: Regenerate this creature.
'{G}: Regenerate this creature.
'This creature enters with a +1/+1 counter on it for each creature card in your graveyard. {1}, Remove a +1/+1 counter from this creature: Regenerate this creature. Dredge 6 (If...
'Vigilance, reach
Infusion — When this creature enters, put two +1/+1 counters on it if you gained life this turn.
'This creature gets +1/+1 as long as you control a Swamp.
{B}: Regenerate this creature.
'Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {1}{G}:...
'When this creature enters, you may sacrifice a creature or land. If you do, put two +1/+1 counters on this creature.